Search found 67 matches

by atena
Sat Mar 31, 2012 7:34 am
Forum: Realflow 2012
Topic: Realwave clipping pretty useless..
Replies: 4
Views: 663

Realwave clipping pretty useless..

The "Realwave clipping" option is still working for the Particle Mesh (Standard) as it used to work for RF4, so at least in this case the assert "..and things which worked in previous versions but never work in new ones." is not true. What is true and I want to apologize about it, is that the "Realw...
by atena
Tue Sep 20, 2011 12:38 pm
Forum: General Discussion
Topic: The Science of Fluid Sims
Replies: 11
Views: 2081

The Science of Fluid Sims

This article is not bad if you want to learn the basics of fluid dynamics in the VFX world, but obviously is a marketing article about Naiad. We think RealFlow is not mentioned enough, actually it seems to me that it has been hidden intentionally in the middle of other low-end fluid simulators like ...
by atena
Mon Sep 19, 2011 3:40 pm
Forum: Realflow 2012
Topic: Strange holes in Hybrido mesh
Replies: 4
Views: 1300

Strange holes in Hybrido mesh

Probably this is related to the "Smooth" parameter. Should be 0.0 if you want the mesh to cover all the particles otherwise a particle position smoothing is happening that is disturbing the real position of the mesh. "Smooth" is recommended to get less blobby surfaces even if not all the particles a...
by atena
Thu Sep 01, 2011 10:09 pm
Forum: Realflow 2012
Topic: RF 2012 (6.0.0.0055) Bugs
Replies: 16
Views: 3957

RF 2012 (6.0.0.0055) Bugs

Yes, we know. Thank you very much, as said before fixed and ready for the September patch.
by atena
Thu Sep 01, 2011 10:05 pm
Forum: Realflow 2012
Topic: Hybrido Displacment
Replies: 7
Views: 1479

Hybrido Displacment

I think the problem is that you are not exporting the displacement tiff files. Check in the export central that you have this activated. We use a glsl shader to display the displacement in the viewport, if your graphics card doesn't support the glsl features we need you would see the mesh in a white...
by atena
Thu Sep 01, 2011 9:57 pm
Forum: Realflow 2012
Topic: morph daemon issue
Replies: 1
Views: 1866

morph daemon issue

There is an issue we have fixed for the morph plugin. The patch having this sorted out is going to be released at the end of September.

Sorry about that.
by atena
Tue Aug 30, 2011 9:50 am
Forum: Realflow 2012
Topic: Realflow 2012
Replies: 12
Views: 2854

Realflow 2012

Just an update on the "Object" emitter problem. We have fixed that bug, it was introduced with the new "Speed" parameter, where a texture can be used for emission. There is a workaround for it, just in the "Speed" parameter right click and use "Load Texture", just use a pure white image. After that ...
by atena
Tue Aug 30, 2011 9:23 am
Forum: Realflow 2012
Topic: Realflow 2012
Replies: 12
Views: 2854

Realflow 2012

There is a platform-dependent issue in RF2012, in this case with the Linux distribution. "Splash" and "Splash&Foam" emitters will make RF to crash when the parameter "Use detail threshold" is set to "Yes". This of course has been fixed and a patch for it will be released in September. Sorry about th...
by atena
Mon Aug 29, 2011 1:51 pm
Forum: RealFlow Renderkit
Topic: Realflow 2012 to Maxwell 2.5 RFRK workflow
Replies: 4
Views: 1800

Realflow 2012 to Maxwell 2.5 RFRK workflow

For that video we use some internal tools to connect Maxwell and RealFlow. Those tools are going to be released in the next version of Maxwell (2.6), which is going to be very soon.
by atena
Thu May 12, 2011 1:55 pm
Forum: General Discussion
Topic: Realflow butterfly effect
Replies: 10
Views: 1483

Realflow butterfly effect

The problem is the multi-threading, in a multi-threading execution environment is difficult (but not impossible) to guarantee that all the mathematical operations are done in a specific order. It is this uncontrolled order of execution what causes some minor differences in the mathematical results t...

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