fill-deform / cloth in RF4

Discussion about softbody / cloth simulation in Realflow 4
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urban_h
Posts: 41
Joined: Fri Jun 22, 2007 8:15 am

fill-deform / cloth in RF4

Post by urban_h » Fri Jun 22, 2007 8:19 am

Hi !

im a beginner at RF, so i have a question.

In RF3 when i working with CLOTH i use Fill-Deform object , i cant find that in RF4, what should i use instead ?

/ Urban

shaun_michael
Posts: 4766
Joined: Sun Sep 10, 2006 8:04 am

fill-deform / cloth in RF4

Post by shaun_michael » Fri Jun 22, 2007 9:14 am

Instead of adding a fill_deform emitter for deforming objects, you now simple select your object and change its option to softbody in the node parameters for that object.

Added options in the softbody dropdowns are the tye of spring system used, such as radial, cross etc, and of course you have the option of whether you wish to fill the object or have the springs on the vertices themselves.

As far as I remember, and someone will correct me if I'm mistaken, these are the main differences between RF3 and RF4 in this regard.

Hope that helps.

Shaun

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