Hello, I'm working on a large scale simulation that need to profile ocean and make viewers can observe the process of plate moving then generate a tsunami toward land.
I already have a main fluid of ocean, and my coworker asked me that does Realflow have some functions like Maya particle system, which can control particles' distribution, like making more particles on waterline than undersea.
The ideal situation is less particle undersea, and still can transport same energy from moving plate as original simulation.
Discussions about the use of Realflow
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